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Flight of Passage

2 bytes removed, 00:37, 19 March 2019
/* Attraction History */
==Attraction History==
The genesis of the attraction that would eventually become Flight of Passage began when approached James Cameron with the idea of creating banshee ride for [[Disney’s Disney's Animal Kingdom]]’s planned [[Avatar]] land. Cameron was intrigued, saying “When they told me, they wanted to do a banshee ride, I said I wanted it to be Soarin’ over Pandora.”
According to Imagineer Joe Rohde, work on Flight of Passage began in 2012. To help create the attraction Disney was joined by James Cameron's Lightstorm Entertainment, and Welta Digital, who helped with the attraction's visuals. Under the direction of Rohde, Amy Jupiter and Lightstorm Entertainment's Richard Baneham, a team of hundreds of artists contributed to the attraction's VFX production. As the ride's queue and main show templates were being designed, the team turned to Weta Digital to execute their plans.