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Journey Into Imagination

459 bytes added, 23:47, 10 May 2016
/* Attraction History */
With their characters in place, it took Disney nearly six months to come up with an idea for the Journey Into Imagination attraction. To help them with their understanding of imagination, Disney brought in various scientist and artists. Eventually they came to the conclusion that while everybody’s imagination was different, how people get their imagination is the same. Thus they decided to focus on how we gather, store and recombine ideas.
Despite originally scheduled as an opening day attraction, Journey Into Imagination opened on March 5, 1983, five months after EPCOT Center’s opening day. Although the rest of the pavilion opened with the rest of EPCOT Center, technical issues with Journey Into Imagination’s turntable, loading and unloading mechanisms caused the attraction to be delayed. According to Tony Baxter however, the attraction was up an running, yet Disney executives did not think would be reliable and thus it was delayed. At the attractions Grand Opening, Kodak CEO Colby Chandler stated:{{Quotation| We knew from the very beginning it would be a challenge to create a journey that would capture the imagination of everyone. But we also knew that if anyone could do it, Disney could...Epcot Center itself is a tribute to the reach of human imagination <ref> Sklar, Marty. Dream It! Do It!: My Half-century Creating Disney's Magic Kingdoms. Disney Editions, 2013. Print. </ref>}}After opening, Journey Into Imagination remained essentially the same until 1998, when it was closed for refurbishment.
[[Image:KirkFigment.jpg|300px|thumb|John Kirk's original design of the Dreamfinder and Figment.]]