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Test Track

2,964 bytes added, 20:08, 21 May 2014
/* Attraction Plot */
====Postshow====
Test Track’s original postshow featured a showroom which held past, present and future GM cars. A gift shop was also located here, where guests could buy their on-ride photo, as well as Test Track and Epcot merchandise. ===Current Version (2012-Present)=======Queue and Main Ride====The new version of Test Track begins with guests entering the Chevrolet Design Studio. After passing by two prototype cars, guests see a model car being worked on while a Chevrolet employee explains how cars are designed. Moving past the model car, guests split into two lines where they wait, before entering into a design studio. Within the studio, guests have a period of time (which varies depending on the attraction's wait time) to design their own car which they will then test on the "sim-track". After designing their vehicle, guests enter a second queue where they wait to board the attraction. Before getting into the ride vehicles, guests scan their RFID chip in order to upload their car into the ride. NOTE: As opposed to designing their own car within the design studio, FastPass + and Single Riders are given 30 seconds to choose a predesigned car.  After boarding their sim-cars, guests first perform the capability test. Here, the car connects to OnStar before accelerating past rain and snow, and skidding out of control. The car's path disappears and the sim-car speeds up again, before taking a sharp left as lightning strikes nearby. The sim-car then passes a futuristic city, completing the capability test. After the test, guests can see which car scored the highest, before guests move on.  Following the capability test, guests go through the efficiency test. In the first part of the test, the cars are scanned for "optimum eco-efficiency". Following the scan, the cars go through an aerodynamic test and a "hyper-spectrum imaging" takes place. Following the efficiency test, guests once again see their car's score.  The third test that guests go through on Test Track is the responsiveness test. Here, the sim-car accelerates and takes sharp turns around laser trees, before entering a tunnel and narrowly missing crashing into a semi. After seeing their responsiveness scores, guests go through the power test. After momentarily stopping, the sim-car accelerates through a series of flashing purple arches and into a wall which has the Test Track logo on it, which flies open. After passing through the wall, guests find themselves on the exterior track where the car continues to accelerate, taking a right turn, a wide left turn, and then finally one more long left turn. Following the power test guests arrive back at the loading area. ====Postshow====The new Test Track postshow features several new interactive exhibits. One exhibit allows guests to drive a miniature version of the car that they created around a digital track. Another exhibit allows guests to create a Chevy commercial using featuring their car. In the postshow guests can also see how their car’s scores stacks up against other guests and as well as take photos with some of Chevy's prototype cars. Finally, the postshow area also allows features a Chevrolet Showroom and a gift shop.
==Fun Facts and Trivia==